Jump to content
b33znutz

Star Trek Online ScreenShot?


Recommended Posts

not that anyone cares, but... I found this while cruzin the other day.. screenshot from the game? i don't know. i guess you be the judge!

 

warcryground1.jpg

Share this post


Link to post
Share on other sites

The only screen shots ive seen are the few on the official website. Theres nothing on a planet from what i remember, but it does have the 'cartoony' look about it like the other ones. What did you think??

Share this post


Link to post
Share on other sites

The only screen shots ive seen are the few on the official website. Theres nothing on a planet from what i remember, but it does have the 'cartoony' look about it like the other ones. What did you think??

 

i think it looks right. but its hard to tell these days what with game mods and what not.. i mean, i have a star wars ewok game and a mod for it that changes it to a st ds9 game! and lets not forget photoshop. tho, it looks like it could perhaps have some kind of debug console or something running at the bottom there.. or maybe thats just in-game communication... plus his uniform, the typical ST "bommerang" type phaser.. but the icons at the bottom.. what is the 3rd one from the left? some sort of psychic-type "power" involving the head or thought (ie, telepath, empath, etc)..

I cast my vote as unsure.. i just cant tell. i stared at it for awhile too.. but nothin conclusive.

 

and you? you didnt pick one...

 

Share this post


Link to post
Share on other sites

Wasn't ST:Online scrapped?

 

well, some sources say its been postponed till 2009, some say redsigned into something else (some say worse some say better), and some say it was scrapped all together. the official boards were shut down, but it still says under construction and coming soon or whatever, and nothing was deleted.. just disabled [well, not everything was disabled ;) ]....

 

for example:

[*]Beta testing was slated to begin in Winter 2007 or spring 2008 and a tentative launch in early 2009, after the release of the newest film, Star Trek.

 

[*]In January 2008, Perpetual Entertainment ceased production of the game and laid off the entire Star Trek Online development team. Non-code assets of the development have apparently been transferred to an as yet unnamed studio but whether the game is being actively developed by them is unknown.

 

[*]Star Trek Online (STO or ST: O for short) was the name of a massively multiplayer online role-playing game (MMORPG) previously being developed by Perpetual Entertainment. In March 2008, TrekMovie.net reported having confirmed with unnamed sources that the new development studio is Cryptic Studios.

 

 

[*]Star Trek Online was the working title of an MMORPG, previously being developed by Perpetual Entertainment, which was announced on September 7, 2004.

 

[*]On January 14, 2008, Perpetual Entertainment announced that it is no longer developing Star Trek Online. The license for the game and all of its assets except for the code have been transferred to an undisclosed San Francisco Bay Area development studio. On January 18, all STO developers were laid off by P2 Entertainment.

 

[*]In early March 2008 the official Star Trek Online website posted a notice of 'coming soon', implying that the domain had been transferred to a new company and the game was once again under development. On 13 March, Star Trek news site TrekMovie.com reported having confirmed with "sources" that the new developer is Cryptic Studios, as had been the rumor for several weeks.

[br]Posted on: April 29, 2008, 05:02:06 AM
theres more.. im just too tired.. its after 5am and i havent been to bed yet so, stay tuned if you like.

Share this post


Link to post
Share on other sites

I agree it does look good. I don't think they'll scrap this title just because of development problems. It's too big an opportunity to pass over. This is the kind of program that can generate good revenues. I still hope it will have a good single player option because computer games are somewhat incomplete if you have to have the internet to play.

Share this post


Link to post
Share on other sites

I agree it does look good. I don't think they'll scrap this title just because of development problems. It's too big an opportunity to pass over. This is the kind of program that can generate good revenues. I still hope it will have a good single player option because computer games are somewhat incomplete if you have to have the internet to play.

 

i totally agree. and i know that i would pay/play. at least for a couple weeks or a month to try it out. i really hope it makes it and makes it big! can u imagine a world of warcraft style world made for ST only!? totally cool imo!

 

 

Share this post


Link to post
Share on other sites

I think it would have to be in the star trek format, meaning careers in tactical, science, engineering, medical, etc. It would be odd playing as an engineer and doing nothing but shooting tellarites. I think the goal definable, reaching it is another thing. How does an engineer recalibrate the EPS couplings or whatever it is called? Same with medical. How does a starfleet doctor heal head wounds? A game where all you do is point your dermal regenerator around the wound all day is not very exciting. Same thing with science, what does a science officer do and how does he do it? Is it fun? These are important questions that need to be addressed to make a fun trek RPG.

 

Granted, perhaps the fun is doing all those redundant things just to rise in rank. I don't think that would sell well though with gamers. WE WANT FUN! What do you think?

Share this post


Link to post
Share on other sites

totally! what i meant by WOW style world, was the whole MMORPG thingy.. not necessarily the shooter/fighting stuff.

Share this post


Link to post
Share on other sites

The only screen shots ive seen are the few on the official website. Theres nothing on a planet from what i remember, but it does have the 'cartoony' look about it like the other ones. What did you think??

 

i think it looks right. but its hard to tell these days what with game mods and what not.. i mean, i have a star wars ewok game and a mod for it that changes it to a st ds9 game! and lets not forget photoshop. tho, it looks like it could perhaps have some kind of debug console or something running at the bottom there.. or maybe thats just in-game communication... plus his uniform, the typical ST "bommerang" type phaser.. but the icons at the bottom.. what is the 3rd one from the left? some sort of psychic-type "power" involving the head or thought (ie, telepath, empath, etc)..

I cast my vote as unsure.. i just cant tell. i stared at it for awhile too.. but nothin conclusive.

 

and you? you didnt pick one...

 

 

Yeah i just noticed that, perhaps our character in the screen shot is a volcan?? That would be interesting i think. Being able to design your character, choosing race and choosing what devision you enlist in...

 

I think it would have to be in the star trek format, meaning careers in tactical, science, engineering, medical, etc. It would be odd playing as an engineer and doing nothing but shooting tellarites. I think the goal definable, reaching it is another thing. How does an engineer recalibrate the EPS couplings or whatever it is called? Same with medical. How does a starfleet doctor heal head wounds? A game where all you do is point your dermal regenerator around the wound all day is not very exciting. Same thing with science, what does a science officer do and how does he do it? Is it fun? These are important questions that need to be addressed to make a fun trek RPG.

 

Granted, perhaps the fun is doing all those redundant things just to rise in rank. I don't think that would sell well though with gamers. WE WANT FUN! What do you think?

 

but you do make a good point.. how can you make a transporter chiefs job fun?? maybe being in these positions enables you to develop technologies. technologies that would only be available to your star ship crew (a potential clan perhaps).. Then you could possibly not even be in star fleet, you could begin a career in the romulan empire or as a borg drone.. You could do heaps of really cool things imo. you could go on exploratory missions into the gamma or delta quadrants, find long gone extinct societies and laying claim to their technologies and territory.. even commandeering other star ships after a battle and making a fleet of vessels. This could be a totally awesome game. I wonder if you could make your own faction of a race, like a shoot off of star fleet and become some corrupt faction an wage wars against another race.

Share this post


Link to post
Share on other sites

 

[glow=green,2,300]THIS JUST IN:[/glow]

 

I was on StarTrek.com and found a post with this same pic/question.

 

"..that is one of the last screens PE sent out, before they dropped the project.."

 

PE referring to PERPETUAL ENTERTAINMENT of course.

 

 

Share this post


Link to post
Share on other sites

The project deserves more consideration for sure. It is a good idea to make a star trek RPG but it has to be done right.

 

One idea I thought of, hayden mentioned the Borg. What if you could play as the Borg and assimilate players? Now I know that players don't want to be forced into playing as Borg for the rest of their STO playing days but I think adding the Borg as a playable race is an idea worth exploring. For example you are assimilated and therefore have to create a new character to continue playing as non-Borg. However your original character who was assimilated is not out of the game, the character continues to be in the game as a Borg and you can play as him whenever you like. When you are not playing as him/her that character is an NPC and helps the player/NPC Borg characters in the game.

 

That means while you play as your new character you can potentially meet up with your old assimilated character as he/she spends the rest of his/her life as Borg. You can also be assimilated by your own original character and have to start over again.

Share this post


Link to post
Share on other sites
Guest

The project deserves more consideration for sure. It is a good idea to make a star trek RPG but it has to be done right.

 

One idea I thought of, hayden mentioned the Borg. What if you could play as the Borg and assimilate players? Now I know that players don't want to be forced into playing as Borg for the rest of their STO playing days but I think adding the Borg as a playable race is an idea worth exploring. For example you are assimilated and therefore have to create a new character to continue playing as non-Borg. However your original character who was assimilated is not out of the game, the character continues to be in the game as a Borg and you can play as him whenever you like. When you are not playing as him/her that character is an NPC and helps the player/NPC Borg characters in the game.

 

That means while you play as your new character you can potentially meet up with your old assimilated character as he/she spends the rest of his/her life as Borg. You can also be assimilated by your own original character and have to start over again.

 

You could potentially rescue your self and then start using your old player again as a liberated borg.. Clearly this would have its own advantages with cybernetic implants and what not.. Perhaps a challenge for some players..

Share this post


Link to post
Share on other sites

In such situations I think the Picard example would be easier to code than the 7of9 example. Picard got it much better than 7of9 when it comes to being rescued from the Borg. Picard's was a happier ending.

Share this post


Link to post
Share on other sites
Guest

True, but Picard wasn't assimilated when he was 7 years old.. so that would have an impact.

Share this post


Link to post
Share on other sites

True, but Picard wasn't assimilated when he was 7 years old.. so that would have an impact.

 

Yes, I would think so.

Share this post


Link to post
Share on other sites
Guest

I'd also like to see some trading going on.. You could be a ferengei or some other trader, and make profit in this sense. You could rip people off and things like that, buy factories that produce your merchandise.

Maybe they could produce weapons, then you could sell your weapons to people looking to start a clan war. Perhaps they could include the ability to design your weapon similar to what was available on starship creator.

You could build up a rep as a decent weapons dealer/designer and half the fun would be evading the federation some how.

 

I really think the possibilities are endless with this game.

 

Share this post


Link to post
Share on other sites

And that's why you'll end up being utterly disappointed by it hayden.

 

I was recently persuaded by a friend to try EVE online... admittedly, it's pretty much limited to ships but it boasts these... "unlimited" possibilities. As you can guess... it's not really that interesting.

 

There's a lot of stuff this game has to do and to be honest, I'd question whether even the likes of Blizzard could pull off "the grand plan". Actually, I question if there is yet a plan... we know that it sounded as if there wasn't with the last development company.

 

The "endless possibilities" are what pose the greatest obstacle to this game. It's hard enough to make a good game when you're focusing on combat or some such. It seems naive to think that the final product will instantly be able to do everything well - or even passably.

Share this post


Link to post
Share on other sites
Guest

Your most probably right, which is why the development of these games should be put into the hands of the fans, (The rhyme was completely unintentional). With some decent fans at the helm they could compile quite a rather broad list, I'd imagine, and then have the ability to decide which ones are worth pursuing. As much as i would love to this happen on a large scale project, it rarely happens with any success.

 

I would say that if a game needs to boast endless possibilities it obviously lacks somewhat in the marketing department, which then leads me to think where else does it lack. But i believe ST:Online would differ somewhat to your experiences with EVE online, because you haven't grown with EVE and seen its traits and colours. On the other hand with Star Trek we've seen it develop from nothing into an entire universe of culture that all the fans want to see be explored, but have been left somewhat in disappointment.

Because you know everyone wishes they could do trading with the orion syndicate and meet they're share of orion slave girls, or go exploring some planet in the neutral zone..

 

But yet, i would still agree with you saying I'll end up being disappointed.. These types of vendettas usually do.  :-\

Share this post


Link to post
Share on other sites

Fans really are the best bet when it comes to making a new star trek game. Such a game should be made for the fans by the fans. Making a generic game with the star trek title is not really the best way to go. In a month it would be forgotten. A good trek game can last a long time though because of trek fans. I like the idea of players getting to do the starship creator thing for real, building starships and putting your "personal" touch on it, outfitting ships and refitting them. There really is a lot this game can do if it is done right. It is a worthwhile endeavour and since STO appears to be going downward maybe we should use our trek enthusiasm for a bigger purpose.

 

An odd place to put this but anyhoo, I propose that we try to develop a new star trek game, perhaps an RPG like STO is supposed to be. Any of you with programming experience are already one step above the rest. Such a game need not start out as a Halo 3 extravaganza of graphics, movies, music and sound. Even if all we did was establish parameters for such a game I think we'd do very well, even better than the guys doing STO.

 

Why let industry set the standard when we can set the standard for trek games?

Share this post


Link to post
Share on other sites
Guest

lol.. i like your enthusiasm, didn't you mention something like this a little while ago?.. But how many people can we possibly wrangle together to do this? They would have to have some decent skills to even set the frame work. I imagine it would be possible to something similar to that BSG one thats being done by the fans.. But i think if a game like this was to succeed it would most definitely have to be a MMORPG.

I personally have never looked at game development, what kind of program would you need to use for an endevour such as this?

Share this post


Link to post
Share on other sites

I probably did propose that some time ago but I am simply floating the idea that we the fans can do such a game. Taking a lot of effort and time, it would be a huge undertaking NOT to be taken lightly. It wouldn't be WoW but it would be quite a feat.

 

I'm sure the other budding programmers on this site can tell you more about programming than me but if you are new to computer programming, you use a language like C++, javascript, java or even Visual Basic 6.0, all via an IDE or compiler. There are tons of resources (ie. planet source code) on the net covering the large number of popular programming languages.

 

With that I will try to remember not to talk about this so much because it may detract from our enjoyment of this stimulating thread.

Share this post


Link to post
Share on other sites
Guest

I know that what you just explained, but i thought c++ wouldn't be advanced enough for an undertaking of this stature and visual basic would be off the table wouldn't it?

Share this post


Link to post
Share on other sites

Eh?

 

C++ not advanced enough. O_O

 

You can write every possible program you can think off in C++, it may not always be the prettiest or most efficient code for 'the problem' (compared to more specialised languages), but you can write everything. VB, well, given it only works on Wondiz and the recent .NET versions prefer .NET installed on top of that, it's less usefull. There are C++ compilers for just about every system out there too. If you really wanted to and you didn't care for OO code advantages, you could even go for C.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×